NICK BOSTROM’s SIMULATION ARGUMENT
The actual fraction of all observers with human-type experiences that live in simulations is then
Writing for the fraction of posthuman civilizations that are interested in running ancestor-simulations (or that contain at least some individuals who are interested in that and have sufficient resources to run a significant number of such simulations), and for the average number of ancestor-simulations run by such interested civilizations, we have
and thus:
fsim = fpNH/( fpNH)+H
Because of the immense computing power of posthuman civilizations, is extremely large, as we saw in the previous section. By inspecting (*) we can then see that at least one of the following three propositions must be true:
(3) fsim ≈ 1
Where
THREE DEDUCTIONS CAN BE POSSIBLE:
- No civilization will reach a level of technological maturity capable of producing simulated realities.
- No civilization reaching aforementioned technological status will produce a simulated reality, for any of a number of reasons, such as diversion of computational processing power for other tasks, ethical considerations of holding entities captive in simulated realities, etc.
- All entities with our general set of experiences are living in a simulation.
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